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Reference Material           Shotokan Basics            Kata Diagrams and Videos

 

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Reference Material

 

MSKA follows the teachings of Gichin Funakoshi.  As such, his book, Karate-Do Kyohan: The Master Text serves as our primary reference.  If differences between Karate-do Kyohan and other references are found, the material in Karate-do Kyohan will be used.

 

 

Karate-do Kyohan: The Master Text, ISBN: 0870111906

 

Find great prices for purchasing this book here

 

 

Other References used at MSKA include:

Dynamic Karate by Masatoshi Nakayama, ISBN: 0-87011-788-2

Best Karate Series by Masatoshi Nakayama

Shotokans Secret, by Bruce D. Clayton, ISBN: 0-89750-144-6

 

 

 

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Shotokan Basics

 

Stance    Basic Techniques

 

 

Stance

 

The first, and most important, concept to master in Shotokan, and almost any other martial art, is stance.  Stance is paramount.  The stance forms a solid base from which to act.  There are several stances used in Shotokan.  The stances listed below do not constitute all the stances used in Shotokan.  They do, however, represent the basic stances taught to Kyu level karate-ka.  Below are some of the common stances used in Shotokan.  In the descriptions, the terms “narrow” and “wide” refer to side-to-side foot positions and the terms “shallow” and “deep” refer to front-to-back foot positions. 

 

* The images shown below are from Masatoshi Nakayama’s Dynamic Karate and Nakayama’s Best Karate series and are the property of Kodansha International. 

 

 

Forward (Front) Stance - Zenkutsu-dachi

Forward stance is a strong stance which can be used either offensively (attacking) or defensively (blocking).  It places the karate-ka’s center of gravity forward.  The stance is both wide and deep.  The feet are placed hip width apart side to side and more than shoulder width front to back.  Done properly, the rear leg should be nearly straight and the leading leg should be bent so that the knee aligns above the ball of the foot. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

BackStance - Kokutsu-dachi

Backstance is a strong stance and is typically employed defensively as basis for blocking.  It places the karate-ka’s center of gravity rearward.  It does, however, offer a strong base from which to use the leading foot in a frontal strike.  It is less suitable for attacks to/from the sides due to the narrow stance.  Although the stance is deep, the heels align on the centerline, making it narrow. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Horse (straddle) Stance – Kiba-dachi

Kiba-dachi is a strong side-to-side stance and is employed both offensively and defensively to/from the sides.  It is less suitable for attacks to/from the front or back, but can be employed as part of throwing an attacker from the rear.  Although the stance is very wide, it is shallow.  The heels align on the centerline.  The knees are slightly bent and the back is straight.  It places the karate-ka’s center of gravity evenly between the feet.  The stance resembles a person astride a horse. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Rooted Stance – Fudo-dachi

Fudo-dachi, also known as Sochin-dachi, is a strong stance, both front-to-back and side-to-side.  It is essentially a combination of Front Stance and Horse Stance.  Body weight is distributed evenly across the feet.  This is a strong stance suitable for most defensive and offensive moves and it allows easy transition to/from Horse Stance, Front Stance and Back Stance.  

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The following diagram illustrates how by simply changing the direction of the feet, aim of the body and center of gravity, the karate-ka can transition between Back Stance, Rooted Stance, Front Stance, and Horse Stance.  The medium gray feet represent Horse Stance.  The black feet represent either Rooted Stance or Front Stance, depending upon the center of gravity.  The light gray foot in conjunction with the medium gray foot, represents Back Stance. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As stated above, stance is paramount.  Following on that principle is the need to move in stance and transition between stances.  In Shotokan, one does not walk linearly as one walks down the street; rather the feet follow a “C” pattern.  When moving forward, bring the rear foot forward and into the center, passing the other foot and then sweep the foot out away from the center.  When moving backward, the same pattern applies in reverse. 

 

 

 

 

 

 

 

 

 

 

 

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Basic Techniques

 

This section will discuss some of the basic techniques used in Shotokan.  Many have written entire book on this subject.  This section will introduce a few of the basic techniques.  For simplicity, the basic techniques in Shotokan can be placed in three categories; blocks, strikes and kicks.  In actual practice, blocks can be strikes and strikes can be blocks. 

 

Blocks

Although there are a myriad of blocks in Karate, beginners start with five basic blocks; Rising Block (Age-uke), Down Block (Gedan-barai), Inside Block (Uchi-uke), Forearm Block (Ude-uke) and Knife-Hand Block (Shuto-uke). 

 

Rising Block

The Rising Block (Age-uke) is an upper body/head defense.  It works well as a setup for a grab followed by subsequent moves.  Note the distance between the head and the blocking hand and that the block is only as high as needed to prevent impact to the head. 

 

 

 

Down Block

The down block (Gedan-barai), is a lower body defense.  The block itself begins at the ear and travels down across the body.  The Down Block does not work as well as a setup for a grab.  Note the wrist rotation during the block. 

 

 

 

 

Inside Block

The inside Block (Uchi-uke) is a mid-body defense.  As with the Rising Block, it works well as a setup for a grab followed by subsequent moves.  It begins at the waist and rotates up across the body. 

 

 

 

 

Forearm Block

The Forearm Block (Ude-uke) is also a mid-body defense.  As with the Down Block, it is less well suited as a setup for a grab followed by subsequent moves.  Similar to the Down Block, the Forearm Block starts at the ear and rotates across the body.

 

 

 

 

Knife-Hand Block

The Knife-Hand Block (Shuto-uke) is also a mid-body defense.  It works well as a setup for a grab followed by subsequent moves. 

As with the Down Block, this block also begins at the ear.  The non-blocking hand protects to solar plexus.  Note that the elbow of the blocking arm is bent at about 60 degrees.

 

 

 

 

 

 

Strikes

Although there are a myriad of strikes in Karate, beginners start with a few basic strikes.  Shotokan strikes tend to be strong strikes.  There are a few that are “stinging” strikes but the majority of strikes focus on disabling an opponent instead of wearing him down.  Remember that Matsumura reshaped Shuri-te after the Perry incident; doing away with many of the locks, holds and stinging strikes in favor of disabling/debilitating moves. 

 

Lunge Punch

The lunge punch begins just above the waist with the fist palm up.  This is called “the chamber”.  Unlike boxing, where punches come from the shoulder, in Shotokan punches come from the chamber.  The lunge punch combines the force of the punch plus the force of the body moving forward plus the force of the hips rotating into a very strong strike.  From the chamber the punch moves out and up.  The fist rotates from palm up to palm down at the point of impact.  The twisting of the fist is believed to deliver a stronger impact while aligning the arm in its strongest position.

 

 

 

Reverse Punch

Like the Lunge Punch, the Reverse Punch (Gyaki-zuke) begins from the chamber as well and follows the same arm mechanics of the lunge punch.  It is more often used as a follow-up strike rather than an initial strike due to its shorter reach.  The reverse punch combines the force of the punch with some level of hip rotation to enhance its effectiveness but it is generally does not have the impact of the lunge punch. 

 

 

 

Knife-Hand Strike

The Knife-Hand Strike (Shuto-uchi) can be employed as an upper body strike (e.g. neck), a mid body strike (e.g. ribs) or a lower body strike (e.g. groin and inner thigh).  There are two variants of this strike, sometimes referred to as Inward and Outward.  The Outward strike is sometimes referred to as Knife-Hand Strike while the Inward is usually referred to as Shuto.  The Japanese term Shuto-uchi refers to both.  The Outward Knife-Hand Strike starts from the ear and is very similar to Knife-Hand Block above (palm down) with the exception that the striking arm is often straighter.

 

The Inward Knife-Hand Strike also starts from the ear; however the palm is facing up. 

 

 

 

Elbow Strike

The Elbow Strike (Empi-uchi) is a close-in body strike.  It can be delivered by either the front or back of the elbow and from side to side or up and down.  Targets include the face, head, neck, ribs, back and groin. 

 

 

 

Hammer Fist

The Hammer Fist Strike is a strike every child has used.  It is an action that comes naturally.  One simply makes a fist, raises it and brings it down.  Targets are usually the face, neck and clavicle (collar bone).  Note the step taken with the delivery of this strike.  It is used to accelerate the body so that the strike is delivered with greater impact, much like the lunge punch. 

 

 

 

 

Kicks

While there are a great many kicks in Karate, beginners start with a few basic kicks.  Kicks in Shotokan Karate tend to be low.  While there is an occasional Round-House to the head, most kicks are chest level and below.  The reason for this is simple.  Shotokan Karate is a fighting art and is not sport/competition based (JKA Karate, however, often is competition based).  There are no extra points for impressing your opponent with flashy moves.  Shotokan moves are linear, discrete and usually very powerful.  Some martial arts, such as Taekwon Do and JKA Karate, are sport/competition based.  There are rules and extra points for style.  One rule in Taekwon Do is “no groin strikes”.  This allows Taekwon Do practitioners to practice very high axe kicks because they do not have to fear exposing their groin to their opponent.  Shotokan Karate is not a sport.  It is a martial art whose sole purpose is self defense.  Performing high kicks and exposing one’s groin to an opponent in a real confrontation could be disastrous.  For this reason, Shotokan Karate kicks are relatively low allowing the karate-ka to keep their balance and center of gravity low.  The picture below illustrates why Shotokan kicks tend to be low.  Note that the opponent on the left has not only been struck in the groin but is being driven back off his balance because his center of gravity is higher while the opponent on the right has a lower center of gravity and better balance (oh, yeah… and a foot in his opponents groin). 

 

 

 

Front Snap Kick

The Front Snap Kick (Mae-geri keage) can be employed as a full body strike, however, it is more often employed and a mid to low body attack.  Typical targets include the chest, ribs, stomach and groin, although it can be employed on the face/head or knees.  This kick is not performed in the same manner as kicking a ball.  Note that the knee is raised and points to the target before the leg snaps out to the target.  The toes are pulled back to avoid breakage and the ball of the foot makes the strike.  Note that the hips are pressed forward to increase the impact.  After striking the target the foot is retracted back to the knee of the standing leg in the same position as before it struck the target. 

 

 

 

Side Snap Kick

The Side Snap Kick (Yoko-geri-keage) allows the karate-ka to strike an opponent while reducing his frontal profile.   Targets are the same as with the Front Snap Kick, and like the Front Snap Kick, the striking foot comes up next to the knee of the standing foot, strikes and is then retracted to its previous position.  The foot travels in an upward arc to the target.  This kick relies on speed to produce impact.  Unlike the Front Snap Kick, the contact area of the foot is the outer edge of the foot and not the ball. 

 

 

 

Side Thrust Kick

The Side Thrust Kick (Yoko-geri-kekomi) is an extremely powerful kick which is usually employed from the middle of the body down.  The karate-ka aims at a target behind his opponent and attempts to drive his foot “through” the target.  Targets include ribs, stomach, groin and knees.  This kick may look similar to the Side Snap Kick but has an important difference.  Where the Side Snap Kick travels in an upward arc and relies on speed to affect impact, the Side Thrust Kick travels in a straight line and utilizes the strong muscles of the thigh to break bone. 

 

 

 

Round House Kick

The Round House Kick (Mae-geri Keage) is a powerful full body strike.  It relies on a combination body momentum and the whip like action of the leg for its power and can be effectively employed from the head to the knees.  Impact can be made with the ball of the foot or top of the foot.  When used against higher targets, however, (face or head) it can leave the karate-ka vulnerable to a groin strike. 

 

 

 

 

 

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KYU Rank Test Requirements

 

KYU

BELT

KUMITE

KATA

 

8th

Yellow

3 Step Sparring – attack

Taikyoku Shodan

 

 

 

 

Taikyoku Nidan

 

Techniques:

 

 

Taikyoku Sandan

 

Lunge Punch

 

 

Heian Shodan (1)

 

Rising Block

 

 

 

 

Forearm Block

 

 

 

 

Down Block

 

 

 

 

Inside Block

 

 

 

 

Knifehand Block

 

 

 

 

Front Kick to Chest

 

 

 

 

Front Kick to Face

 

 

 

 

 

 

 

 

 

KYU

BELT

KUMITE

KATA

 

7th

Orange

3 Step Sparring - attack

Heian Nidan (2)

 

 

 

 

 

 

Techniques:

 

 

 

 

Lunge Punch

 

 

 

 

Rising Block  -  Reverse Punch

 

 

 

Forearm Block  -  Reverse Punch

 

 

 

Down Block  -  Reverse Punch

 

 

 

Inside Block  -  Reverse Punch

 

 

 

Knifehand Block

 

 

 

 

Front Kick to Chest

 

 

 

 

Front Kick to Face

 

 

 

 

Side Snap Kick

 

 

 

 

Crescent Kick

 

 

 

 

 

 

 

 

 

KYU

BELT

KUMITE

KATA

 

6th

Green

3 Step Sparring - attack

Heian Sandan (3)

 

 

 

 

 

 

Techniques:

 

 

 

 

Lunge Punch

 

 

 

 

Rising Block  -  Reverse Punch

 

 

 

Forearm Block  -  Reverse Punch

 

 

 

Down Block  -  Reverse Punch

 

 

 

Inside Block  -  Reverse Punch

 

 

 

Knifehand Block  -  Reverse Punch

 

 

 

Front Kick to Chest

 

 

 

 

Front Kick to Face

 

 

 

 

Side Snap Kick

 

 

 

 

Side Thrust Kick

 

 

 

 

Sanbon Zuki (3 punches)

 

 

 

 

Crescent Kick

 

 

 

 

 

KYU

BELT

KUMITE

KATA

 

5th

Purple

1 Step Sparring

Heian Yodan (4)

 

 

 

 

 

 

Techniques:

 

 

 

 

Lunge Punch

 

 

 

 

Sanbon Zuki (3 punches)

 

 

 

 

Rising Block  -  Reverse Punch

 

 

 

 

Forearm Block  -  Reverse Punch

 

 

 

 

Down Block  -  Reverse Punch

 

 

 

 

Inside Block  -  Reverse Punch

 

 

 

 

Knifehand Block  -  Spearhand Thrust

 

 

 

Front Kick to Chest

 

 

 

 

Front Kick to Face

 

 

 

 

Side Snap Kick

 

 

 

 

Side Thrust Kick

 

 

 

 

Roundhouse Kick

 

 

 

 

Crescent Kick

 

 

 

 

 

 

 

 

 

KYU

BELT

KUMITE

KATA

 

4th

Purple

1 Step Sparring

Heian Godan (5)

 

 

 

 

 

 

Techniques:

 

 

 

 

Lunge Punch

 

 

 

 

Sanbon Zuki (3 punches)

 

 

 

 

Rising Block  -  Reverse Punch

 

 

 

 

Forearm Block  -  Reverse Punch

 

 

 

 

Down Block  -  Reverse Punch

 

 

 

 

Inside Block  -  Reverse Punch

 

 

 

 

Knifehand Block  -  Jab  -  Reverse Punch

 

 

 

Front Kick  -  Reverse Punch

 

 

 

 

Back Kick  -  Reverse Punch

 

 

 

 

Side Snap Kick

 

 

 

 

Side Thrust Kick

 

 

 

 

Roundhouse Kick

 

 

 

 

Crescent Kick

 

 

 

 

 

KYU

BELT

KUMITE

KATA

 

3rd

Brown

1 Step Sparring

Tekki Shodan (1)

 

 

 

 

 

 

Techniques:

 

 

 

 

Lunge Punch

 

 

 

 

Sanbon Zuki (3 punches)

 

 

 

 

Rising Block  -  Forearm Block  -  Reverse Punch

 

 

Forearm Block  -  Down Block  -  Reverse Punch

 

 

Down Block  -  Rising Block  -  Reverse Punch

 

 

Inside Block  -  Down Block  -  Reverse Punch

 

 

Knifehand Block  -  Jab  -  Reverse Punch

 

 

 

Front Kick  -  Reverse Punch

 

 

 

 

Back Kick  -  Reverse Punch

 

 

 

 

Roundhouse Kick  -  Reverse Punch

 

 

 

Side Thrust Kick  -  Reverse Punch

 

 

 

Crescent Kick  -  Reverse Punch

 

 

 

 

 

 

 

 

 

KYU

BELT

KUMITE

KATA

 

2nd

Brown

1 Step Sparring

Tekki Nidan (2)

 

 

 

 

 

 

Techniques:

 

 

 

 

Lunge Punch

 

 

 

 

Sanbon Zuki (3 punches)

 

 

 

 

Rising Block  -  Forearm Block  -  Reverse Punch

 

 

Forearm Block  -  Down Block  -  Reverse Punch

 

 

Down Block  -  Rising Block  -  Reverse Punch

 

 

Inside Block  -  Down Block  -  Reverse Punch

 

 

Knifehand Block  -  Front Kick

 

 

 

 

Jab  -  Front Kick  -  Reverse Punch

 

 

 

Front Kick  -  Back Kick

 

 

 

 

Back Kick  -  Reverse Punch

 

 

 

 

Roundhouse Kick  -  Crescent Kick

 

 

 

Knife Defense

 

 

 

 

Floor Defense

 

 

 

 

 

KYU

BELT

KUMITE

KATA

1st

Brown

1 Step Sparring

Tekki Sandan (3)

 

 

 

 

Techniques:

 

 

 

Lunge Punch

 

 

 

Sanbon Zuki (3 punches)

 

 

 

Rising Block  -  Back Fist  -  Reverse Punch

 

 

Forearm Block  -  Jab  -  Reverse Punch

 

 

Down Block  -  Elbow Strike  -  Reverse Punch

 

Inside Block  -  2 Finger Strike  -  Reverse Punch

 

Knifehand Block  -  Jab  -  Front Kick  -  Reverse Punch

 

Front Kick  -  Roundhouse Kick  -  Side Thrust Kick

 

Roundhouse Kick  -  Side Snap Kick  -  Crescent Kick

 

Side Thrust Kick  -  Crescent Kick  -  Back Kick

 

Knife Defense

 

 

 

Chair Defense

 

 

 

 

 

 

 

 

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Glossary Of Terms

 

Your instructor will use the following terms and Japanese commands in class:

 

Counting

 

Number

Pronunciation

Number

Pronunciation

1

ichi

21

ni-ju-ichi

2

ni

22

ni-ju-ni

3

san

23

ni-ju-san

4

shi

24

ni-ju-shi

5

go

25

ni-ju-go

6

roku

26

ni-ju-roku

7

shichi

27

ni-ju-shichi

8

hachi

28

ni-ju-hachi

9

kyu

29

ni-ju-kyu

10

ju

30

san-ju

11

ju-ichi

40

yon-ju

12

ju-ni

50

go-ju

13

ju-san

60

roku-ju

14

ju-shi

70

nan-ju

15

ju-go

80

hachi-ju

16

ju-roku

90

kyu-ju

17

ju-shichi

100

hyaku

18

ju-hachi

 

 

19

ju-kyu

 

 

20

ni-ju

 

 

 

 

 

 

Terms

 

Age-zuki (ah-geh zoo-key) Rising punch

Age-uke (ah-geh oo-kay) Rising block

Arigato (ah-rhee-gah-toh) Thank You

Choku-zuki (cho-koo zoo-key) Straight punch

Chudan (chew-dahn) chest area

Chudan-mae-geri (chew-dahn mah-eh geh-rhee) Front kick to body

Chudan-uchi-uke (chew-dahn oo-chee oo-kay) Inside Block across body

Chudan-ude-uke (chew-dahn oo-deh oo-kay) Forearm block across body

Dojo (dough-joe) Training gym

Empi (en-Pee) Elbow

Empi-uchi (en-pee oo-chee) Elbow strike

Gedan (geh-dahn) Lower area of the body.

Gedan-barai (geh-dahn baa-rah-ee) Downward block

Gi (ghee) Jacket

Gyaku-zuki (gya-koo zoo-key) Reverse punch

Haito (Hi-toe) Ridge hand

Haito-uchi (hi-toe oo-chee) Ridge hand strike

Hanmi (hahn-me) Half front facing position

Hidari (he-dah-rhee) Left

Jiyu-Kumite (gee-you koo-me-teh) Free style sparring

Jodan (joe-dahn) Face area

Jodan-age-uke (joe-dahn ah-geh ao-kay) Upper, block against head attack

Jodan-KeKomi (joe-dahn Kay-Koh-me) Thrust kick to face

Jodan-mae-geri (joe-dahn mah-eh geh-rhee) Front kick to face

Juji-uke (jaw-gee oo-kay) X-block

Karate (Kah-rah-teh) Empty-hand fighting

Kata (Kah-tah) Forms

Keage (kay-ah-geh) snap kick

Kekomi (Kay-Koh-me) Thrust kick

Kentsui (Ken-tsue-ee) Fist-hammer

Keri (Kay-rhee) Kicking

Kiba-dachi (Key-bah dah-chee) Straddle-leg stance

Y,ihon Kumite (Key-hone Koo-me-teh) Basic sparring

Kizami-zuki (Key-zah-me zoo-key) Jab

Kokutsu-dachi (Koe-koo-tsu dah-chee) Back stance

Ko-shi (ko-she) Ball of the foot

Kumite (Koo-me-teh) sparring

Ma-ai (mah-aye) Distancing

Mae-geri (mah-eh geh-rhee) Front kick

Mae-geri keage (mah-eh geh-rhee kay-ah-gah) front snap kick

Mae-geri kekomi (mah-eh geh-rhee kay-koh-me) front thrust kick

Makiwara (mah-key-wha-rha) Punching board

Mae-tobi-geri (mah-eh toe-be geh-rhee) Jumping front kick

Mawashi-geri (mah-wha-she geh-rhee) Roundhouse kick

Mawashi-zuki (mah-wha-she zoo-key) Roundhouse punch

Migi (me-ghee) Right

Mikazuki-geri (me-kah-zoo-key gah-rhee) Crescent kick

Morote-uke (mce-row-teh oo-kay) Augmented forearm block

Nidan-geri (nee-dahn geh-rhee) Double jump kick

Nihon-nukite (nee-hone-noo-key-teh) Two finger spear-hand

Nukite (noo-key-teh) Spear-hand, straight thrust

Oi-zuki (oh-ee zoo-key) Lunge punch

Shuto (shoe-toe) Knife hand

Shuto-uchi (shoe-toe 00-chee) Knife-hand strike

Shuto-uke (shoe-toe oo-kay) Knife-hand block

Sokuto (sow-koo-toe) Foot edge

Suki (sue-key) opening

Tanden (tahn-den) Navel

Teisho (tay-show) Palm-heel

Teisho-uchi (tay-show oo-chee) Palm heel strike

Teisho-uke (tay-show oo-kay) Palm heel block

Teisho-zuki (tay-show zoo-key) Palm heel punch

Tobi-Keri (tow-be Reh-rhee) Jump kick

Tsuki (Tsue-key) Punching

Tsuki-waza (tsue-key wah-zah) Punching techniques

Uchi (oo-chee) Striking

Uchi-uke (oo-chee oo-kay) inside block

Ude (oo-day) Forearm

Ude-uke (oo-day oo-kay) Forearm block

Uke (oo-kay) Blocking

Uraken (oo-rah-ken) Back-fist

Uraken-uchi (oo-rah-ken oo-chee) Back-fist strike

Ushiro (oo-she-row) Back, rear

Ushiro-geri (oo-she-row geh-rhee) Back kick

Yoko (yoh-koh) Side

Yoko-geri (yoh-koh geh-rhee) Side kick

Yoko-geri-keage (yoh-koh geh-rhee kay-ah-gehi Side snap kick

Yoko-geri-kekomi (yoh-koh geh-rhee kay-koh-me) Side thrust kick

Waza (wah-zah) Technique

Zenkutsu-dachi (zen-koo-tsue dah-chee) Forward stance